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Sailor moon s fighting game moves
Sailor moon s fighting game moves




In addition, two side-scrolling adventure games were produced for the Game Boy ("Sailormoon" and "Sailormoon R"), and a side-scrolling game was also produced for the Game Gear ("Sailormoon S"). A separate arcade side-scrolling fighter was also released. The games mainly saw release on the Super Famicom, with the first side-scroller being ported to the Sega Mega Drive. Sailor Moon and Chibi Moon are playable characters. "Panic in Nakayoshi World" was also released, an overhead Adventures of Lolo-style puzzle game featuring characters from various Nakayoshi-printed manga. "Another Story" was the only game to stand out, being a role-playing game. Early games were side-scrolling fighters, whereas later games were unique puzzle games, and even later titles chose to go a versus fighting game style. cite web | url= | title=Ken Arromdee's Sailor Moon FAQ | accessdate=] The games are hard to find in any other country unless downloaded from the internet as ROMs.īandai produced a small number of Sailor Moon games, but the majority were handled by a Japanese game company called Angel. Isbn = 978-1880656235 ] They have never been released in any other country, with the single exception of the "Bishoujo Senshi Sailor Moon" game developed by Angel, which was released in France in 1994. "Sailormoon": "Manga (Comics)" and "Anime (Cartoon)" Superheroine Meets Barbie: Global Entertainment Commodity Comes to the United States" " The Journal of Popular Culture" 32 (1) 59-80 doi|10.1111/j.0022-3840.1998.3201_59.x] The games released as of 1995 each had sales figures of about 200 000 to 300 000.

sailor moon s fighting game moves

The " Sailor Moon" video games, both console and arcade, were released in Japan during the height of the media franchise's popularity.






Sailor moon s fighting game moves